Reverb is used to create atmosphere and depth (back and forward, more pushes the sound back, less puts the sound in front of the sound space). Reverb is a complicated and creative tool. Reverb is usually best placed on a bus channel, and then you can send parts of each channel to the same reverb using the FX sends. This will save on processing power and mean all your sounds appear like they are coming from the same space. Power Tip: To get your reverb setting in time with your track, dived the 60,000 by the tempo, Then either use that number or divide by 2. So a tempo of 140 = 60,000 / 140 = 428 or 4.28 (milliseconds).

You can either use that setting of 4.28 but usually that will create to much reverb for dance music, so a shorter snappier setting of 2.14 (ms) (half of 4.28) will work better. That number is applied to the ‘reverb time’ setting, and will mean that the reverb tails fall just in time for the next sounds. This is very handy in nearly all production. I would tend to EQ the bus were the reverb is (after the reverb plug in) using a low shelf starting at 360hz down to 20hz at about 4db reduction. This will remove any muddiness to the reverb and clean up the overall tone of the mix a little. Using automation on reverb is also a favorite, can be used very creatively, especially in the 16 bar fills and before the drop to create massive sounds, try using this technique on a reversed symbol before the drop, followed by a clean normal cymbal on the 1st beat of the 1st bar of the track. You can also use reverb in reverse on a vocal to create a space aged effect. First reverse the vocal, then add reverb, then reverse the vocal again, so it plays normally.

You will hear the reverb trails before the vocal. A well used, but still effective tip. Reverb sounds really good on snares, sawtooth leads (especially when heavily compressed like Benny Benassi), hi-hats and nearly all higher pitched sounds. I would not really use reverb on bass ever, how ever you can experiment, and would only use a tiny amount, if any on kick drums. If you like the reverb sound while the instrument is playing, but don’t want any of the trails after the instrument finished you can use a gated reverb. You patch your effect processor to a gate and the sound source is side chained to the gate.

That way, the gate opens and lets the reverb out whenever the part plays, but cuts off as soon as the sound level dips below the threshold of the gate. Check out this website were you can upload audio and it will processed in a real reverb chamber and sent back to you, makes a change over using ‘fake’ reverbs can find reverb processors in other places as well, if you have the guitar rig plug in you can use that on the bus, with just the reverb, and maybe even a amp simulator to play the reverb for an interesting effect.


The last part is to listen carefully to your dubstep mix for the last time before printing your track to a file. Its a good idea to take a break of a few hours before doing this. You should be looking out for peaks above 0DB and other anomalies. Are all the parts sounding defined and in there own space, be critical as mistakes at this stage can be rectified. Once its gone to production there is no way to get it back Be Lucky- Take some risk and get your tracks out there! With persistence, learning and talent you will make it. Believe in yourself.

By yanam49

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